Swift Learning
Random Number
Can run it at https://replit.com
import Foundation
var randomNumber = 1
var continueGuessing = true
var keepPlaying = true
var input = ""
while keepPlaying {
// get a random number between 0 - 100
//randomNumber = Int(arc4random_uniform(101))
randomNumber = Int.random(in: 1 ... 100)
print("The random number to guess is: \(randomNumber)")
while continueGuessing {
print("Pick a random number between 0 and 100: ")
//get keyboard input, and trim the new line
input = String(bytes: FileHandle.standardInput.availableData, encoding: .utf8)!
input = input.trimmingCharacters(in: .whitespacesAndNewlines)
if let userGuess = Int(input){
if userGuess == randomNumber{
continueGuessing = false
print("Corrected Number! Yay...")
} else if userGuess > randomNumber {
//user guessed too high
print("Your guess is too high!")
} else {
//no reason to check if userGuess < randomNumber. It has to be.
print("Your guess is too low.")
}
}else {
print("Invalid guess, please try again")
}
}
print("Play again? Y or N: ")
input = String(bytes: FileHandle.standardInput.availableData, encoding: .utf8)!
input = input.trimmingCharacters(in: .whitespacesAndNewlines)
if input == "N" || input == "n"{
keepPlaying = false
}
continueGuessing = true
}